EP02 ROUND 2: Talk with Blockus & Soneium!Explore the future development trends of web 3 gaming!

EP02 ROUND 2: Talk with Blockus & Soneium!Explore the future development trends of web 3 gaming!
Blockus
EP02 ROUND 2: Talk with Blockus & Soneium!Explore the future development trends of web 3 gaming!

May 13 2025 | 00:45:51

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Episode May 13, 2025 00:45:51

Show Notes

Welcome to today’s episode!

 

Hi everyone! Welcome to today’s AMA event, “Gamers Unite with Blockus & Soneium.”


We’re thrilled to have you all here as we explore the dynamic world of Web3 gaming. Blockus and Soneium are at the forefront of this space, creating innovative solutions that empower gaming studios to build faster, lower costs, and focus on delivering unforgettable gameplay experiences.

 

With Soneium,  we're building the foundation for the next generation of Web3 gaming.


This is the second time in a new series of AMAs where we connect with influential players in the gaming industry. Whether you’re a developer, a gamer, or just curious about the future of gaming, we’re glad you’re here!


Today, we’re honored to welcome Blockus’s CEO, Jess and Tatsu: Head of Consumer & Gaming BD at Startale, to share their insights and the inspiring stories behind their platforms.

 

Before we dive in, make sure to follow us on X (@BlockusGG) and LinkedIn (https://www.linkedin.com/company/helloblockus/) for future events, industry news, and updates on what we’re building. 

 

Title:Gamers Unite with Blockus

Space Time:May 8st, 9AM (EDT) 

 

Timestamps

01:48 Background and current projects.

11:00 Details of Blockers & Soneium collaboration.

17:36 ExploreSoneium's core business, products, and ecosystem expansion.

27:05 Strategies for attracting users and community participation in the Web3 ecosystem.

36:20 View the future development trends of web 3 gaming.

42:53 Advice to newcomers: avoid a zero-sum mindset to benefit both yourself and the Web3 community.

 

About Blockus

​​Blockus is your all in one platform for Web3 gaming, enabling game studios to build fast, reduce costs and laser focus on gameplay. 

​​Blockus provides seamlessly integrated Wallet-as-a-service account + wallet management, first party NFT marketplace, and fiat + crypto payments. 

​​website | Twitter | LinkedIn

View Full Transcript

Episode Transcript

[00:00:05] Speaker A: If there's an open market for everything, things would be more efficient and just overall work better and faster. So that's when I came to the conclusion that Web3 will lead us to the next big thing in social networking, which is Web3 gaming. And that's why I started block us doing exactly that. [00:00:29] Speaker B: I think Sony, being developed and supported by Sony Group Corporation, has potential to unlock a lot of traditional web2 distribution channels from Sony and other major enterprises and other large industry leading players. [00:00:50] Speaker A: In one sentence, that's our key initiative at Blockus to help game studios build robust market aware token economies from day one. [00:01:03] Speaker B: So we try to set up those interactive opportunities and quest campaigns for users to continuously be updated with what are some of the latest in our ecosystems, who's building in our space and on top of sort of like OD marketing messages from our side. [00:01:26] Speaker C: Hi everyone. Welcome to today's AMA event Gamers Tonight with Blockus and Sonam. My name is Bowen, I'm Blokus Apac, BD Lead. You can find me on Twitter @Web3LuderBowen and I'll be your host for this exciting session. We're thrilled to have you all here as we explore the dynamic world of Web3 gaming. Blockus and Solnam are at the forefront of the space, creating innovative solutions that empower gaming studios to build faster, lower costs and focus on delivering unforgettable gameplay experience. With Sonaim, we are building the foundation for next generation of Web3 gaming. This is the second time in a new series of AMAs where we connect with influential players in the gaming industry. Whether you are a developer, a gamer, or just curious about the future of gaming, we're glad you're here. Today we are honored to welcome Blockus CEO Jess and Tatsu. He's Head of Consumer and Gaming BD at startail. You can find him at tatsukyo, which is his Twitter handle, to share their insights and the inspiring stories behind their platform. Before we dive in, make sure to follow us on Block Us on Twitter ocusgg and soname S O N E I U N for future events, industry news and updates on what we are building. Feel free to share the link to this event during our discussion and if you have any questions for Jess or Tatsu, please drop them in the chat. We'll love to hear from you. Now let's kick things off. Jess and Tatsu. The first question is could you each share a bit about your background and exciting projects you're currently working on? Let's go first by Jess gm, everybody. [00:03:21] Speaker A: Gm. Gm. First of all, apologies for the small delay. I came into the chat as the Blockus official handle and then I was listening to everybody like, oh, Jess is not here. And I was like, ha, no, I'm right here. Y' all don't know, why don't you see me? And then I realized, oh, I'm the Blockus official handle. Of course you didn't see. Okay, let's jump right in. But yeah, so you know, I'm Jess. I'm the founder CEO here at Blockus. A quick intro about Me I started my gaming career in web 2 working at Roblox. So while there, I saw the promise of the next social network, the new Facebook as a gaming metaverse. And I saw the limitations of a Web2 platform. In particular, the economy was closed and many problems relating to fraud, spam and economic inefficiencies existed. All things relied on a centralized agency. The Roblox team, which I was part of, to fix. It was good, but it could have been much better. If there's an open market for everything, things would be more efficient and just overall work better and faster. So that's when I came to the conclusion that Web3 will lead us to the next big thing in social networking, which is Web3 Gaming. And that's why I started Blockus doing exactly that. [00:04:52] Speaker C: Thank you Jess for sharing your valuable experience. I'm also very excited about how web3 could lead us to next changes in the gaming industry. And Tatsu, could you please share a bit about your background and exciting projects you are currently working on? Thank you. [00:05:08] Speaker B: Yeah, for sure. Yeah GM Good evening to everyone. This is Tatsu from startail. Really happy to be here for today's space. Thank you once again Blocktus team for hosting this and Bowen for moderating. Just really, really excited to have this space with you. So a quick background about myself once again, this is Tatsu. I am the consumer and Gaming BD head at startail and startail is basically a core contributor of Sonium. Sonium is developed by an entity called Sony Block Solutions Labs, which is a joint venture between startail Group and Sony Group Corporation. Sony Group Corporation is essentially the modern entity or the headquarter of Soti. I'm very excited to be here. Sonium is a layer 2 blockchain on Ethereum built by Opstack. Our chain went Mainnet earlier this year in early January, which means it has been around four months since the Mainnet launch. We have been working together with the projects, together with our partners, collaborators, even long time before the mainnet launch itself and this includes blockers 100%. We have been preparing our development over the course of more than a year and really glad to be on mainnet finally since a few months ago. Since then regarding sort of like the exciting project that I am personally working on. Well personally as the head of consumer Gaming bg, my role is really to expand the sodium ecosystem, especially from the consumer and gaming angle. When I say consumer I mean a large variety of use cases that could encompass nft, AI, some real world assets. Those could all be considered as more on the consumer side of things. And of course gaming is going to be key components. A lot of the builders, a lot of the users get excited with the potential that sodium could have especially for the gaming angle. So of course my big thesis and project has been to work with the relevant builders, relevant partners to be able to enlarge in the ecosystem. So far we have more than 65 consumer and gaming dapps decentralized applications that have launched onto Presonium for the past four months. So we believe we are on the right track and I would say this is a super exciting experience being able to work together with the projects. But we are just on our way to expand the ecosystem and truly grow and that's where Bloxis also kicks in. Not just as a really reliable provider for the game developers to have all the relevant tools and infrastructure needed to build Web Web 3 games, but also to have a strategic relationship I would say in order to onboard the broader set of developers and teams together in order to really enlarge and enhance the gaming ecosystem in web 3 as a whole. Stemming from Sonium but also beyond. I think that's the type of relationship that we are having here, which is what excites me the most. But anyways, yeah, that was my not so quick intro about myself Sonium and I would say what I've been working on. Once again thank you so much for inviting me. [00:08:51] Speaker C: Great, great, thank you. Thank you Jess and Tatsu and the second question is Blockers and Soname have been work have been in collaboration for a while. Can you share some detail with us this time? Let's go first by Tatsu. [00:09:06] Speaker B: Yeah, let me go through the highlight and just if you have anything to add, please feel free. But again our relationship really goes back to our pre mainnet launch phase. So it's been a while, honestly maybe almost like a year. Everything started when during our testnet launch and all the initial set of announcements that we launched at Sonium we hosted an incubation program to onboard the initial set of projects into the sodium ecosystem that we know and we knew that were going to be important in the longer run. So we really sort of tried to welcome different sets of builders including gaming projects, consumer projects, defi projects and very fortunately we, we were very fortunate to get connected with the Blocksys team through this incubation journey. So as the winner of the incubation program we had around 30 winners across all the different verticals. That I just mentioned is when we were able to truly start working with blockus. Having really fortunate to be able to choose Baukus as one of the incubation winners for sodium incubation program. So that's where everything started and from there what we have been focusing on is as I briefly mentioned earlier, this strategic relationship to be able to not just offer tools itself but to be able to almost like co onboard and co expand each other's ecosystem. Because what we are essentially trying to do, both of us is the same. We want to expand the broader set of Web3 ecosystem by offering the relevant infrastructure. Sonium is from the blockchain side and Blockers is from the relevant gaming developing infrastructure side. Now of course what Blockers is able to do stretches beyond simply offering the tools itself. But that's I would say was a really good starting point and I think, you know, they are really exciting things that have come out since then. Being able to work together to again onboard the developers being able to recommend Block Assist as the tools for the, for the gaming builders that are building on top of Sodium. Those are, you know, one ways that we started working together. Blocks team has extremely positively aggressive BD team and they're literally everywhere for, for all the conferences that are happening all around the world. Absolutely loving it because we try to do the same thing. And so we also collaborated for many of the offline events as well and that has really helped, you know, raising the acknowledgement like the recognition both of our teams. So those are some of the things we have worked on for six plus months. But I can only see more things happening in future. [00:12:14] Speaker C: Great, great, thank you. Thank you Tatsu. It is very exciting to know that both companies have such great passion about the Web3 gaming industry and just could you please share some details with us about the collaboration between Blockus and Sonin? [00:12:31] Speaker A: Yeah, for sure. Thanks Tatsu for the correct call out of our positively aggressive BD team which is everywhere. Love hearing that. And it's a fact. It's a fact. This is true, that's true. We were really Passionate about gaming and representing gaming and meeting people offline. Right? Because I'll share Tasu shared a lot of the professional collaboration, I'll share some of the people side and the story behind it. And I think it just highlights how important offline connection is to Even in the web3 space where most of us are working fully remote. So for me, the story kind of starts September 2024 in Seoul during Korea Blockchain week. So a mutual investor had shared the SONAM event with me, so I headed there. And then at the event I talked to this guy in the SONAM T shirt and had a really long thoughtful conversation. And I was genuinely impressed by how deep his knowled village ran about the space about what SONAM is doing. And I was like, wow. Yeah, you know, SONAM BD team like really knows their stuff. Like super passionate, like love it. And so I added his telegram and then I realized this was Soda, the CEO of Sodium. I was like, oh wow, great. Okay, so I, I, I met the CEO now I know. And then not only that and you know, we grabbed the classic TG selfie together and you know, I, yeah, great, great meeting you. Soda, like yeah, the great meeting you for the first time. Thanks for sharing everything. And then he, he wrote back, he's like, yes, great, yes Jess, great meeting you again. And then I realized, and I was like, oh, okay, so we've met already. And then that's when I realized we had already won the SONAM Spark program as BlockUS and he is the high level program organizer. So we've been working together just remotely for quite some time. So this is kind of like the first in person touch point that light, a light bulb in my head and goes okay, now I put a face to the name and to the slack and the telegram id, right? So that was like a key moment in the collaboration in how it just took human shape. Right. So then I met Sona. I was super impressed. And we caught up again over coffee in Singapore, where we both resided at the time and where he basically shared his broader vision for SONAM with me. More depth. It really resonates with me on so many levels. And essentially we saw a shared future there with entertainment on chain and with how we're going to approach this and even in the attitude that we brought in how we think about approaching this space by bringing more web2 players in and even in how culturally we shared about attitudes about how, you know, people jokingly say some people over promise and never deliver some people. And we're just like, yeah, we're both people who under promise and over deliver and you know, it just, we just hit it right off in terms of how we think about the problem and the attitude we're going to attack it with. [00:16:12] Speaker B: Right. [00:16:13] Speaker A: So when Sonia Mainnet launched in January, Blockist was there from day one. We brought our full SDK suite to help Web2 game studios onboard smoothly into Web3. And for our SDK product basically it's built to be your all in One platform for Web3 Gaming, enabling game studios to build fast, reduce costs and laser focus on gameplay. We offer comprehensive wallet integration in game and out of game studio first party NFT marketplace, enabling a storefront like Experience for Web2 and Web3 gamers alike and a fiat on ramp and payment gateway to enable easy transaction. So we brought all of that to Sonam already to help enable existing game studios to build much faster and have a smooth experience onboarding onto the blockchain. And we have a lot more coming in terms of collaboration. [00:17:09] Speaker C: Great. It is really exciting to see like two people who have never met each other and get to know each other because of the web3 and I think, and they both think about how to shape the industry. That's fantastic. And the next question is what important plans or goals does Blockus and Sonaim have coming up that you can share this time? Let's go first by just. [00:17:39] Speaker A: Yes, we're excited to share that Blockus is launching a dedicated gaming L3 on Sonam. From the beginning, gaming and entertainment have been a shared passion between Blockus and Sonam After Sonam's successful mainnet launch, we noticed a gap. Most of the activity was defi focused and gamers lacked a space of their own. So we asked ourselves, why not build it? So introducing Chelsea, our upcoming L3 gaming focused testnet. It's named as a counterpart to Sonam's Testnet Monado. Chelsea reflects our belief that digital neighborhoods deserve thoughtful design and that culture continues on chain and it is a calling to our development which happens in New York and in the neighborhood of Chelsea. So more details are coming soon. [00:18:40] Speaker C: Thank you. Thank you. Jess and Tatsu, could you please share some upcoming plans or goals about so name Jess. [00:18:47] Speaker B: That was such a. Such an alpha drop moment and super excited for what is to come, you know. And we got to, you know, do this. Very excited to catch up with the team for this. Thank you so much. From, from our side, I wouldn't say there's you know, any sort of like imminent big, big drop happening per se, but at the same time we just try to try to say, you know, down to earth, very grounded and, and continue what we are going, you know, what we have been working on so far for the, for the past months. That said, some of the things I can also have shared today is that we are continuously considering and exploring ways for us to come up with interesting and exciting sort of like offers and campaigns for our fellow ecosystem builders as well as the users that are coming into the ecosystem specifically for builders. We are trying to continuously align with the best builders that are around there in the best way possible and finding multiple layers of collaboration through the ecosystem, through marketing, for technical integration, whatnot. And I think our team is cooking some interesting and exciting campaigns, upcoming campaigns for sure. And we are trying to drop this as soon as possible. We cannot wait. In this industry we have to ship things fast, we have to deliver quick. So yeah, that's what we are working on. Continuously trying to expand the ecosystem. But yeah, it will be amazing if you could also stay tuned and keep track of our latest progress from the Sodium handle Twitter and everything. That's where we are sharing all the latest updates from our side. [00:20:36] Speaker C: Great, thank you. And Tatu, I have a few exclusive for you regarding Sonium. [00:20:45] Speaker B: Yes please. [00:20:46] Speaker C: Yeah to help our audience to gain deeper understanding of the project. And I'll start with the first one. It's about projects and the development. So what are Sony's core business and the products? [00:21:01] Speaker B: Okay, so names core business and products. Sonium's core product is Sodium, the blockchain itself 100%. So I want to highlight that first and foremost. But as I mentioned earlier if we take a step back, Sonium's core contributor is startail and we are the web three experts from Japan and from Singapore and all around the world. So startail is a core contributor developing the chain together with Sony Group Corporation. But we are also having our in house product team that is building tools and products that are enhancing the user experience. For example, the public RPC as well as the private RPC that is running on Sonium Network is built by our product team. Our product team is also working on rolling out more tools coming up in coming months that are also going to enhance the building experience on Sodium. A lot of them are going to focus on user experience related to account abstraction. The name of the product team is called Startil Cloud Services and those are essentially going to be shipping products around Sodium that are going to be enhancing the user and builders experience. So that's what I can say for the, for the products side, core business is Definitely us operating SODIUM network itself and of course being able to work together with the DAPPS layer, the applications and all the tools that are building on top of us. So that's the business side of things. While product side it's the chain itself. And also beyond it would be the variety of suits of tools that we are building on top of Sonium. [00:22:59] Speaker C: Great, thank you for the explanation. And second question is about industry trends and insights. So what unique advantages does SONAIM have in the industry? [00:23:15] Speaker B: Okay, very important topic right. In terms of industry trend. Let me perhaps share some of my thoughts and experiences. After attending Token Dubai I was there for one week and was you know, interacting with our partner projects and all that. Generally I was very pleased to see a more positive outlook for the overall Web3 space. Probably because you know, getting affected with the surge of the prices of Tokens is one thing. But also generally I think a lot of people are really excited that 2025 and 2026 could be years of more adoption of Web3 from different angles. One approach or angle that a lot of people were excited was definitely on the institutional adoption side on the financial use cases side. That's one sort of like you know, more established perhaps credible approach or angle that people are looking into and people seem to be very excited. In terms of gaming, I think our space has been continuously exploring what is the option, what are some of the ways that we can do this together. I think currently what I observed was more of those like a mix of different kinds of games around in the space. There's much more diversity I would say is the trend that recognized. I feel like maybe people are less sort of. How do I say stuck with the whole idea of having to stick with the traditional play to earn model or wanting to come up with AAA game that is going to compete directly I would say with the existing games. I feel like people are trying to look for unique path that are going to first appeal to the web3 audience and also and broader to the broader web2 audience eventually by, by taking a step by step approach. I think those are are some of the the feedbacks that I I got after talking with the, the investors with the, with the builders, what not so, so that's the general sort of like trends that I would say I I observed while attending Dubai. And in terms of the advantages I hope and we hope that as Sonium is going to roll out Sonium's core differentiator is definitely going to be the uniqueness of our distribution channels. I think Sony being developed, you know and supported by Sony Group Corporation, it has potential to unlock a lot of traditional web2 distribution channels from Sony and other major enterprises and other large industry leading players. So this is what we want to fully leverage and differentiate ourselves for games. This matters because as I said in the beginning, perhaps a lot of the games may be targeting the existing Web3 audience to start off, but eventually the end game would be the discussion around how can we bring in the broader mass set of players. Right. And distribution matters on that front. And I think that's where Sonium could also strategically bring a difference by being able to open up those different distribution channels. There. There are many examples I would love to share but. But I'll keep it here for now. [00:26:54] Speaker C: Yeah, it's okay. Thank you. Thank you. And the third question is about interaction with users and community. So how do you maintain interaction with users and the community? [00:27:10] Speaker B: With users and community? I think our marketing team does an excellent job to update the latest of our ecosystem through our social media. We host AMA spaces occasionally from our side at BD capacity. Myself and other BD members try to to join and explain about Sonium ecosystem as much as we can for you know, given opportunities like this. And we also in terms of the so the interactions with the community we also spin up a variety of ecosystem led initiatives. Some of the examples initially we we hosted this batch campaign where people could go to different projects, try out and when they satisfy the eligibility criteria they would receive the batch from from each project. We are also running a campaign called Sonium assembly together with a platform called superboard. This is a wonderful opportunity for people to come in, explore what are some of the dapps that are building on top of Sonium and they get points redeemed from Super Bowler side after completing those quests. So we try to set up those interactive opportunities and quest campaigns for users to continuously be updated with what are some of the latest in our ecosystems, who's building in our space and on top of sort of like OD marketing messages from our side. [00:28:36] Speaker C: Great. I think Sonim does have a very powerful BD team and marketing team and yeah, let's go to the last exclusive question which is about future plans. Are there any upcoming features or collaborations that you can review about solutions? [00:28:56] Speaker B: Yeah, super exciting topic for us. One is definitely sort of like more of like the ecosystem led campaigns or initiatives that I just described earlier. Wanting to attract more broader set of builders is one thing. I think in terms of more updates there will be continuous sort of like those campaigns for us to showcase the Ecosystem to the broader range of of users. Those are going to be an ongoing effort. We think we have been able to attract a good set of projects so far, but we want to go beyond that and as we are onboarding 70, 80, 90, 100 projects from consumer and gaming side, I mean in total if we include infra and defi, I'm pretty sure we have like 200 plus right now. So this is considerable number of projects right. And at one point challenge is going to be how do we find better ways to for. For distribution and for projects to receive different opportunities for exposure. So I think in terms of these exposure side and sort of like user easily being able to navigate the ecosystem. We also want to be mindful of what are some of the the UI that you know, Sonium could also provide on that front to be able to display those apps. For the time being we have our ecosystem page that summarizes everything but I think this is going to be a set of a mix of sort of like you know, our marketing effort but also really considering what are some of the updates we can make as Sony to be able to bring a broader exposure opportunity for the project. So that that's what we're working on and I we hope to be able to give you more updates down the road. [00:30:53] Speaker C: Thank you, thank you for sharing. Tatsu, I'm sure that after your explanation of Sony, more people will be interested in Sony and participate in its development. The next question is for both of you. It is about industry trends and the insights. How do you view the future development trends of web3 gaming? Let's have Tatsu go first. [00:31:18] Speaker B: Okay, so this is for future of Web3 gaming, right? [00:31:23] Speaker C: Right? Yeah. [00:31:24] Speaker B: Yeah. Okay, got it. Future of Web3 Gaming is definitely going to be sort of like diversification in my opinion. Diversification of different types of games that are going to be around. As I mentioned the simple play to earn model. I think many, many people are feeling a like a barrier or basically sort of like the the repeated, you know trial of the same model may not necessarily yield the best outcome. So I think there's going to be one credible approach is definitely on the on the mini up side those casual games being able to playable on on different environments, web mobile and different social media is is very interesting. I think we're going to see more and more of that. And secondly I think continuously I know that you know, talented gaming studios. There are some Web2 gaming studios that are already very proven trying to enter Web3 by by adopting sort of like on chain components and they are already having very high level of publishing capability and game development capability. And that could also be very interesting angle, sort of like web two gaming studio adoption of web three that could also be very interesting way. The third way is probably more of those like web three unique way of gaming. So very exciting, fast paced, probably some, some sort of speculation element into it. I do feel like more of those fully strategy games, fully on chain games or some those casual type of games may be a great fit is the third angle I wanted to mention. And then the last one I would probably see is the ones sort of like focusing on true composability or interoperability across different environments. Not just chains but environments. I am throwing out very big topic here because sort of like cross environment composability is very challenging to say the least. But at the same time if there are efforts to first make it interoperable within the Web3 environment and in future beyond that for the assets that you're owning within that game to be applied in different environments, if we can truly establish protocols around there, really you know that that will require engineering work but. But I know that a lot of people are working on it if this could also tap into a really large opportunity. So yeah, I guess those are my little thoughts and I wanted to share those four points. [00:34:14] Speaker C: Great, great, thank you for sharing. Tattoo. Just how do you view the future development trends of web3 gaming? [00:34:22] Speaker B: Yeah, for sure. [00:34:23] Speaker A: So the biggest opportunity I see this cycle, this 25, 26, 27, 28 run for gaming to uplevel the game, no pun intended, is in strengthening tokenomics design for game studios. So most teams that are high quality entering the web 3 gaming space come from web 2 where they are used to closed loop financial models. Money flows in but rarely flows out. Usually does not ever. So when they move into Web3, many of them simply copy pasta that model and unfortunately that doesn't work. So we see this a lot where game studios spend 80% of the time on level design and the art shading and engine and coding and testing and all of that. That and another kind of 18, 19% of the time on thinking about distribution and different distribution channels and partnerships. And at the very end there's very little attention left. And then they're like oh yeah, because we're a web 3 game, we're going to launch a token. Just from that starting point and attitude alone you kind of can see that this is pasted onto the whole gaming experience and not a core part of the experience. Right. And this needs to be a Core part of the loop design from day one. Which is why we have folks like Kanhee on our team who is an experienced game designer who is working alongside game studios, help them integrate this into their design. And I think our key role is to point out that missing piece early on so game studio folks can start thinking about this problem much earlier. Which is the right way to course, correct versus kind of like three month out and your game is ready and you're like, okay, I'm ready to talk to exchanges and list my token. So let me give some specific examples, right? For example, I think RPG games are the worst offenders, right? If you look at RPG games, many studios design a money in, get token out type of model. So players play the game and then earn the token. So this is a classic play to earn, but there are no use cases for the token other than selling it. So in web 2 this works because you cannot sell the token. In web 3 this is not working because you're not giving your players any incentives to and scenarios to apply the token, so to speak. So you know, they just sell it and then the token price falls and that hurts your game distribution, it loses interest and you know your game is going to do worse. So this is not a sustainable model, right? So right now we see studios, they feel the pain, obviously the pain is already there. And we see studios after launching the token resorting to a couple of moves, right? First one is strategic buybacks from the team itself. But obviously this is very zero sum. It's not going to grow that game's community, it's not going to grow the inherent value held within that token. So that's definitely not sustainable. And then the second thing we see is studios attempt to sell to new secondary market investors and that has taken on some better shape. And we also see venture capitalists getting more sophisticated and especially those who have been in web3 for a long time, blurring and moving from a primary market only and pre token to post token investors if they think the token is good value and the project is worth investing in. So that is a little more sustainable but also not amazing because ultimately the value of the game and the token depends on the strength of the community and where to apply it and how people can use that token, right? That is the value of the token fundamentally, not how many secondary market investors are big investors are purchasing it because gaming is a consumer product, it's a social experience. So to cap it, what we think is what should happen is teams need to start thinking like defi architects applying open market Design principles, liquidity incentives and sustainable value loops into the game design from day one. When they think about gaming assets, when they think about leveling up, when they think about rewards, when they think about retention mechanisms. So in one sentence, that's our key initiative at blockus to help game studios build robust market aware token economies from day one. [00:39:35] Speaker C: Great, great, that is amazing. Like if I were game studio, I should definitely worry about a lot of questions before I launch the token and while I design the game. Yeah. The last question is about personal opinions. Do you have any advice or messages you'd like to share with newcomers in the industry? Let's go first by just this time. [00:40:00] Speaker A: That is a good question. I don't have much. I mean I think just being, being, being yourself is pretty good because Web3 is a very open community and we're very welcoming to people who come in. So I myself was a newcomer two years ago and you know, people just welcomed you. So I think there's like nothing, nothing too special maybe the most important thing is just to understand that it's very much a kind of value creating network of people and a value creating group a community. So you'll encounter attitudes and ways of working that reflect that. Right. So people will be very proactive in helping you. People are very open to collaboration. So if anything just don't bring a zero sum mindset and you're going to do great for yourself and for the Web3 community. [00:40:55] Speaker C: Yeah, 100% agree. Just being yourself and you'll be fine. And Tatsu, do you have any advice or messages you'd like to share to the newcomers? [00:41:05] Speaker B: Stay safe, always do your own research, but at the same time always the best. If you could also go in and try out the different games, the different projects that are available in the ecosystem. Maybe a few years ago it was really challenging to really start off with the first step, not knowing where to start with. However, I think our space has matured to a point. Not fully matured, but matured to a point where it has become a lot easier for you to navigate in terms of being able to get your first asset, having to move it across different chains, up on your needs and also trying to use them for the applications because simply the user experience has been improving. For this reason really want to emphasize that the shortest way is to actually try things out. Even for gaming, I think the range and variety of different things people can try out and actually to have enjoyable experience is there. So trying out is important. However, in order to make sure that you don't, you don't come across unfortunate situations, scams, whatnot. Always important to keep it small scale first, not do something crazily big and always do the research before actually trying out the project. Checking out the reputation. Those are super important important. So want to encourage actually trying things out while being cautious. [00:42:41] Speaker C: Great. That's a very thoughtful idea. And just keep yourself, stay safe and keep your scale at the minimum at the beginning. That's very valuable suggestions for the newcomers. Thanks for those fantastic insights. Before we wrap up, a huge thank you to Jess and Hatsu for joining us today and sharing your valuable perspective perspective on Web3 gaming. We've covered a lot, from emerging trends and innovations to sustainability and the unique qualities that set Web three games apart. To everyone who turned in, thank you for being part of this engaging conversation. To stay updated, follow Blockus Twitter at blockasgg and soname so N E I U M More events and exciting updates are coming soon. And quick reminder, we'll release the full audio of this AMA as a podcast on our Twitter, so make sure to follow us. Also, don't forget to follow our guests Jess and Tatsu for more great content. Thank you all for joining us and enjoy your rest of your day. Thank you guys. [00:43:52] Speaker B: Thank you so much. Bye Right. [00:43:55] Speaker C: Thank you Tatsu. [00:43:56] Speaker B: Bye.

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